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Ghost Hunt in the Fog — Salvage & Rescue

M-22 // Salvage & Rescue

Ghost Hunt in the Fog

Experimental Tech Recovery vs. VIP Capture

Alpha Strike
250 PV
Classic BT
7,500 BV
Era
Clan Invasion · Jihad · ilClan
Game length
8 rounds
AdvancedSystemAlpha StrikeClassic BattleTech

[ Hangar & Force Builder ]

Build a force for this mission (250 PV · 7,500 BV)

Plan in The Tactical Screen ↗

Battlefield

4' x 4' · Dense Forest / Ruins / Smoke

Very dense terrain (many blocks of view, debris fields and dense smoke). In the middle are 4 "ghost blips" (unknown signals). Setup: The 4 blips lie 8 inches from the center toward each of the four corners. Before the game, a neutral player or a D6 roll secretly assigns them: 1 reactor, 1 VIP hideout, 2 false signals.

Forces & objectives

Attacker

Tech Recovery Team

Deployment
Both players start at adjacent edges (corner to corner).
Primary objective (3 VP)
By the end of Round 8, identify the prototype reactor and secure it with a close-range scan by a unit within 2 inches.
Secondary objective (1 VP)
Take out at least 2 enemy 'Mechs equipped with an ECM suite.

Defender

Bounty Hunters

Deployment
Both players start at adjacent edges (corner to corner).
Primary objective (3 VP)
By the end of Round 8, locate the hidden VIP infantry team and pick it up with an adjacent unit.
Secondary objective (1 VP)
Leave the battlefield over the enemy's diagonal edge to secure the escape route.

Victory conditions

  • Game length: 8 rounds. Objectives are checked at the end of the final round unless stated otherwise.
  • Primary objective completed: 3 victory points (VP). Secondary objective completed: 1 VP.
  • Immediate victory: If one side is completely destroyed or has withdrawn, the other side wins immediately.
  • Result: Lead of 2+ VP = Decisive Victory · 1 VP = Narrow Victory · Tie = Draw.

Special rules

01

Hidden Identities

At the start it is unknown which blip is the reactor and which is the VIP's hideout. Identifying them requires sensor scans from less than 6 inches.

02

Bounty Pickup

Infantry transports or 'Mechs with hand actuators can pick up the VIP once discovered.

Next mission

The Harvest of Solaris

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