
M-29 // Defense & Chokepoint
Operation: Glass Hell
Combined Arms Breakthrough
[ Hangar & Force Builder ]
Build a force for this mission (475 PV)
Battlefield
6' x 4' · Desert / Defense Line
A large desert area with dunes, gorges and a highly developed enemy defense line in the center (including minefields and tank barriers). Setup: The defensive line runs 18 inches in front of the east edge. 4 fortified gun emplacements are spread evenly along it. The minefield lies directly in front of it, 6 inches deep.
Forces & objectives
Attacker
Combined Arms Strike Force
- Deployment
- Pure combined-arms force ('Mechs, tanks, VTOLs, battle armor), starts in the west.
- Primary objective (3 VP)
- By the end of Round 8, get at least 8 units over the enemy's eastern edge.
- Secondary objective (1 VP)
- Use infantry/battle armor (BA) to capture at least 2 fortified gun emplacements.
Defender
Fortified Defensive Line
- Deployment
- Holds the defensive line in the east.
- Primary objective (3 VP)
- At the end of Round 8, at most 7 enemy units have reached the eastern edge.
- Secondary objective (1 VP)
- Destroy the enemy Commander.
Victory conditions
- Game length: 8 rounds. Objectives are checked at the end of the final round unless stated otherwise.
- Primary objective completed: 3 victory points (VP). Secondary objective completed: 1 VP.
- Immediate victory: If one side is completely destroyed or has withdrawn, the other side wins immediately.
- Result: Lead of 2+ VP = Decisive Victory · 1 VP = Narrow Victory · Tie = Draw.
Special rules
Reinforced Minefields
The center contains dense minefields. Units with MDS or transported infantry can clear corridors.
Air Support
Both players have access to 12 BSP (Battlefield Support Points) for air strikes (strafing/bombing) or artillery.
Capturing an Emplacement
An emplacement is captured if an attacker infantry or battle armor unit stands in it at the end of the round and no defender unit is within 3 inches.
Next mission
The Tokasha Protocol