
M-12 // Salvage & Rescue
Flames Over the Outpost
Wildfire Hazard
[ Hangar & Force Builder ]
Build a force for this mission (150 PV · 5,500 BV)
Battlefield
4' x 4' · Forest & Brush Terrain
Dense forests and grasslands with a small research station or observation post in the middle. A forest fire spreads out at the edge of the playing field facing the wind. Setup: The outpost stands at the exact center of the table. The windward edge is the west edge, where the fire starts across its full width. Player A starts at the south edge, Player B at the north edge.
Forces & objectives
Attacker
Player A
- Deployment
- Starts at its own board edge, opposite the windward edge.
- Primary objective (3 VP)
- At the end of Round 8, have more points (PV/BV) within 6 inches of the central target building than the opponent.
Defender
Player B
- Deployment
- Starts at the opposite board edge, opposite the windward edge.
- Primary objective (3 VP)
- At the end of Round 8, have more points (PV/BV) within 6 inches of the central target building than the opponent.
Victory conditions
- Game length: 8 rounds. Objectives are checked at the end of the final round unless stated otherwise.
- Primary objective completed: 3 victory points (VP). Secondary objective completed: 1 VP.
- Immediate victory: If one side is completely destroyed or has withdrawn, the other side wins immediately.
- Result: Lead of 2+ VP = Decisive Victory · 1 VP = Narrow Victory · Tie = Draw.
Special rules
Fire Spread
At the end of each round, the fire spreads 2 inches downwind.
Heat Stress
Units ending a phase in or directly adjacent to a burning hex/terrain area suffer extra heat (Classic BattleTech) or automatic damage (Alpha Strike).
Firefighting
Units with fluid guns, coolant trucks or special ammunition can extinguish burning areas.
Heat Values
Units in or directly adjacent to the fire take 1 damage (AS) or 5 heat (CBT).
Tie
If both players have equal points in the target area, the mission ends in a draw.
Next mission
Shadow Over the Landing Zone