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Data Heist in No Man's Land — Reconnaissance & Infiltration

M-05 // Reconnaissance & Infiltration

Data Heist in No Man's Land

Intel Sweep

Alpha Strike
250 PV
Classic BT
9,500 BV
Era
Clan Invasion · Dark Age · ilClan
Game length
8 rounds
IntermediateSystemAlpha StrikeClassic BattleTech

[ Hangar & Force Builder ]

Build a force for this mission (250 PV · 9,500 BV)

Plan in The Tactical Screen ↗

Battlefield

4' x 4' · Open Terrain

5 data terminal markers are distributed along the battlefield's centerline.

Forces & objectives

Attacker

Player A

Deployment
Starts at its own home edge.
Primary objective (3 VP)
At the end of Round 8, have scanned more data consoles than the opponent; neither succeeds on a tie.

Defender

Player B

Deployment
Starts at its own home edge.
Primary objective (3 VP)
At the end of Round 8, have scanned more data consoles than the opponent; neither succeeds on a tie.

Victory conditions

  • Game length: 8 rounds. Objectives are checked at the end of the final round unless stated otherwise.
  • Primary objective completed: 3 victory points (VP). Secondary objective completed: 1 VP.
  • Immediate victory: If one side is completely destroyed or has withdrawn, the other side wins immediately.
  • Result: Lead of 2+ VP = Decisive Victory · 1 VP = Narrow Victory · Tie = Draw.

Special rules

01

Data Scan

A unit within 2 inches of a marker may perform a target scan at the end of the round.

02

Scout Bonus

Units with the Scout role or RCN perform the scan immediately.

Next mission

Shot Down in Enemy Territory

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